Macrosystem Columbus 2 Manual do Utilizador Página 15

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all points so that the camera also moves to all of
the waypoints.
Question: Why does the head object not move
when a change of direction takes place?
Answer: In the menu for adjusting the head
object settings (Global settings and Look) you
will find the Auto direction setting. This setting
must be activated by setting a checkmark so that
the head object aligns itself with its direction of
movement.
Question: I have selected a different detail – why
is it not taken into account during the preview
and calculations?
Answer: You have probably modified the Editor
detail but not the Map detail. You should define
it so that it is also taken into account in the
calculations.
Question: Why is the map constantly zoomed
during the preview and the calculations? How
can this be deactivated?
Answer: The Camera detail has probably
been incorrectly defined at some positions.
Take a look at the Preview and remember at
what positions the incorrect detail appears.
Afterwards activate the key point/waypoint in
that area and check the Camera detail setting.
Question: Why can‘t I select a map in Columbus
2?
Answer: You have started the program in Classic
or Video Ext. mode – you cannot select a map in
these modes. Exit the program and set the mode
to Image Pool Ext. (map) before you restart
Columbus 2.
Question: How do I restore the previous settings
in order to create a new route?
Answer: You will see the Default button on the
right of the menu. If you press it, the settings in
Columbus 2 will be reset to their default values
with one starting point and one finishing point.
You can now easily create a new route.
Question: I want to use the maps from Columbus
2 or BIG Maps Bonus to create an empty scene
in the New (Edit) menu. Why is a different map
created instead?
Answer: It is not that a different map is being
created but a map detail of that map, i.e. a part
of the map. The maps have a larger size than
can be displayed at the video resolution. For
this reason it is not possible to display the entire
map area in the scene display.
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